Skip to main content
The Phoenix Files
Community Digital Archives of Olin College

Main navigation

  • Home
  • Browse Digital Objects
  • About This Collection

Improving Self-Paced Learning (Autodesk)

  1. Home
Pages: 1 of
In SCOPE Projects

Title

Improving Self-Paced Learning (Autodesk)

Author(s)

Bittner, Maia
Iyer, Hari
Kenvarg, Adam
Morales, Marco
Omanakuttan, Keerthik

Description

The Autodesk SCOPE team was tasked with redesigning the software learning experience for students and professionals. The team spent the first semester researching software learning, motivation psychology, skill development, existing CAD program methodologies, game design, and classroom teaching practices to gain a comprehensive understanding of how software learning can be improved. Over the course of one month in San Francisco during the winter break, the team quickly iterated through five versions of their concept for a learning map environment. Inspired by the technology tree structure of popular videogames, the students devised a linear, nodular system to teach a software program. They layered game metaphors, such as achievements and advancements, into the technology tree in order to motivate learning exploration and aspiration. They imagined a system in which the user would sequentially unlock levels, conquer skill sets, and adventure into unknown learning terrain.

Date Published

2018-03-26 15:16:06

Files

  • Download Autodesk_24_by_36_poster.pdf

Rights Statements

In Copyright - Educational Use Permitted

Linked Data for this Object

Wikidata subjects

User login

  • Reset your password
Olin College of Engineering

An undergraduate engineering institution exploring innovative approaches to engineering education since its founding in 1997.

1000 Olin Way
Needham, MA 02492
781.292.2390