A student project for AHSE1500: Foundations of Business and Entrepreneurship (taught in Spring 2006) featuring an Olin College themed tradable card game. It consists of cards of students, professors, locations, and events.
This record contains the Final Report for the project and scanned images of all the cards in the game.
The Linden Lab SCOPE project goal is to promote enrollment and retention of potential and current Second Life users. Second Life is a 3D virtual world developed by Linden Lab, full of user-created content that can be explored, sold, purchased, and shared. The project specifically is working on connecting existing and potential users with relevant and engaging content in Second Life. Key components of this project include identifying content that Second Life users would deem relevant to their interests and developing an effective way of making users aware of this content.
The Olin Raytheon/WHOI SCOPE team is assisting WHOI in the buoy design effort by writing software tools for managing the energy budget of a deployed buoy. Woods Hole Oceanographic Institute (WHOI) scientists are constructing buoys for the Ocean Observatories Initiative (OOI), an NSF funded program that will construct a network of buoys for monitoring physical, chemical, geological, and biological variables in the ocean and on the sea floor. The buoys in development for the OOI by WHOI will be expected to operate for 25 years with annual maintenance. Power for an array of reprogrammable sensors will be dependent on a combination of solar and wind power generation and an on-board fuel cell replenished during the annual maintenance.